Update 0.0.5


UPDATE 0.0.5

Just a quick update to fix some bugs and balance issues!

-Fixed the issue with Zombies sometimes spawning half in the ground (hopefully?)

-Removed the button that was causing some players to soft lock their character

-Added some extra clipping and moved some props to reduce and hopefully remove safe spots that were present

-Removed a NavMesh connector that would sometimes cause one of the larger enemies to get stuck in a pathfinding loop

-Removed the ability to spam melee attacks while aiming and overall decreased the time between melee swings (faster attack speed)

-Fixed the player sometimes not correctly receiving damage when grabbed by enemies (I think)


=Added=

-Added the ability to make a multiplayer lobby Private

-Added the option to remove the 4 player lock on multiplayer, can now go up to 100 (not suggested)


Thats it so far, no doubt there will be more updates and bugfixes to come in the next couple days!

Files

Experiment28-0.0.5.7z 499 MB
5 hours ago

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